Barbarian/Antipaladin (Just the imagery is too cool) I have also run a game where the remaining characters were rebuilt as gestalt characters due to losing half the party (one had a child and his wife made him quit, the other joined the military). You can’t wear armor like most paladins, make sure you pick up an archetype that takes advantage of this! For example, a 10th-level gestalt wizard/sorcerer can easily teleport the entire party four times a day—without resorting to scrolls. View Cart; Help; Pathfinder . That means two round trips to visit the wizened sage who’s an expert in rune translation, each in the blink of an eye. The intent is to allow more options for players to express character concepts as they realize their fantasy within the game. Treantmonk's Guide to Bards: Pathfinder Core Rules (Core only) (2012) kcmorris's Dervish Dance Bard (Blog, short) (2016) Guide to the Buffer Bard (2014) Forger's List of Amazing Bard Options (2017) Bloodrager Raining Blood: The Bloodrager's Guide to Pleasing the Metal Gods (2014) Here’s how to build a campaign that can handle gestalt characters. Use Form of the Dragon and then add all your Rage Powers to it. Take your favorite fandoms with you and never miss a beat. Roll20 brings pen-and-paper gameplay to your browser with features that save time and enhance your favorite parts of tabletop games. Paladin/Sorcerer (Yeah, it's an oldie but a goodie), Medium Bab, but three good saves and at least six skill points The rules of this thread was that you could use 3.5, so I did. Hit Dice. Paladin/Oracle (Cleric buffs with Paladin Charisma synergy), Only two skill points per level Power Rage Flurry! Two points I'd considered: allowing standard multiclassing at the faster 3.5 rate and allowing two full casters of the same type (arcane/arcane, divine/divine; ie Cleric/Druid, Sorcerer/Wizard, but still no specialist wizard combos)as well and requiring all full caster combos to use the slow rate. Please note, racial classes have some special rules listed below. Oracle/Sorcerer: This gestalt combination is effectively the mystic theurge prestige class on steroids. Mage/Thief There isn't. As a bonus surprise, Mark also completed Bestiary #6, bringing the last of the big books on the back burner finally to a … My advice is to only use gestalts with homebrew content. I mean, it's part of the official rules and everything, and it just seems like a great way to play to me. Lord Foul II : Nov 24, 2013, 10:50 pm ... For Pathfinder I also like sorcerer/barbarian. It supports internal private messages, groups and multiple aliases, character sheets and descriptions, plus a game map, intro and url. You need nothing but Wisdom and Int and at least acceptable con. Gunslinger/Ninja (Just pump your dexterity into the atmosphere and relax. Pretty awesome. Most fighters must choose whether to split their feats between melee and ranged combat or emphasize one kind of attack at the expense of the other. Fighter with Bard "Electric Palm Strike! If you rely on published adventures, this is the easiest option. By throwing monsters of higher Challenge Ratings at them, you’ll still be giving them significant challenges. Please note, racial classes have some special rules listed below. You can wear heavy armor, but you’ll degrade some of your better skills and you’ll lose access to evasion. Gestalt Rules for Pathfinder (Topic #38331) A Few Stories of Old (#7317) > Game for JTarkin (#26217) > Gestalt Rules for Pathfinder. Every time you get more spells, your saving throws improve as well. It reminds me of 2nd ed AD&D's various multiclasses: Fighter/Thief d10 HD, full BAB, 6+int skills, all good saves, bunch of bonus feats, and just having certain spells on the ranger list is useful (like cure light wounds) for wands and such. Gestalt Feats - Pathfinder_OGC Anyway, if you're familiar with that game, you know that in the middle of the game, the characters unlock new, greater powers and class up to more powerful classes. A core principle of Pathfinder is that specific rules override general ones. Mysterious Stranger/Sorcerer would be fun. She would most likely be a fighter/wizard(bladesinger) gestalt. December 13, 2020, 09:22:06 PM (Follow for site outage details, etc.) I could be wrong, or maybe that was just how the few DM's I've seen actually run gestalt ruled on caster class combos. Why do they have extra powers? Since it's a solo game, defeat should probably more often mean failing to save someone in time or getting captured (only to break out later) and the like. At the gaming table, you may want to plan longer gaming sessions because rest periods for the characters are natural stopping points for the players, and gestalt characters have fewer rest periods. Prepare Replenish Ki in a 5th-level spell slot. But how much more powerful? Yeah, I had a Wizard//Ranger (actually was a campaign variant int-based sorc w/ wiz bonus feats, but whatever) gestalt previously. That really does depend on what you define as best, and what you want to do with the character. https://fenar.fandom.com/wiki/Gestalt_Rules_(Fenar)?oldid=3192. Where they go, they don't recall. Would you allow a character, useing gestalt rules, to play a Warlock/Dragonfire Adept? But I've been trying for years to get into a gestalt game and the general response I get is an 'ugh' of disgust. Hit points will always be at least equal to those of a standard character, saving throws will almost certainly be better, and gestalt characters have versatility that standard characters can’t achieve without multiclassing. Barbarian/Monk (Martial Artist) (Raging Flurry. This month is a treat, with Devin inputting both the latest Pathfinder and the lovely Chronicle of Legends, which brings with it a host of new mechanics that required some new code to handle it. Anyway so a few days ago I was just sitting in my chair trying to figure out the most powerful character possible for the sole sake of being disgusting when it hit me. But I guess what I would be doing is gestalt inquisitor and hunter. Once we unlocked our greater power, we started to actually feel like the badass world-saving heros we'd need to be to stop the main villains. They are mechanically similar to the Warlock. Ahh... to always be a bridesmaid, never a bride. Build your character according to the following guidelines. Thanks ahead of time. In the same spirit, I set the xp rates differently in a gestalt game. This section describes the various rules that have been changed for core rules. Post Reply. Build your character according to the following guidelines. Challenge Ratings: Gestalt characters can obviously handle more opposition than standard characters. Monk/Cleric: You’ll probably give up your armor, but you can run around the battlefield in a blur, healing your comrades and putting the hurt on the bad guys with such combinations as stunning fist with an inflict serious wounds spell attached. You'll need to use a lot of "Permanent Adjustments" in the "Personal" tab and use a lot of the Adjustments on the "Adjust" tab. The only downside? Learn to love sneak attack at range while invisible) 1: Races of Nature Unleashed (PF1) Aegis of Empires 5: Race for Shataakh-Uulm (Pathfinder RPG) Book of Beasts: Witch Codex (PF 1e) Aegis of Empires 4: Legend of the Burning Star (PF1) Lands of Theia Adding a level generally gives you new abilities, additional skill points to spend, more hit points, and pos… Ranger/Rouge was devastating to the Hydra when I flanked it once in a game. 1. Once it is adjusted as outlined above, a campaign that employs gestalt characters isn’t that different from a standard Pathfinder campaign. You do need to make sure you up the CR a little (+1 normal, +2 for some encounters). Barbarian with Bard Many staple low-CR monsters don’t work well against a party of gestalt characters, even 1st-level gestalts. Reactionary (Combat): +2 initiative is huge. Gestalt Rules for Pathfinder (Topic #38331) A Few Stories of Old (#7317) > Game for JTarkin (#26217) > Gestalt Rules for Pathfinder. Releases. Pathfinder RPG Core Rulebook (1E), p. 43. If they miss a night, their character goes 'pop' until they return. • Gestalt characters with more than one spellcasting class keep track of their spells per day separately. Again, this difference only matters for a level or two, because standard 3rd-level characters are also far more powerful than 1st-level commoners. Gestalt characters who try to fulfill two party roles (melee fighter and spellcaster, for example) find they must split their feat choices, ability score improvements, and gear selection between their two functions. Two words: divine grace. Since extracts aren't spells, there's no limitations, and between rage and mutagen, you might actually be able to equal the eidolon (*shakes fist at those stupid broken summoners*) for sheer freakish strength. I have a new addon … My group is about to begin an entirely new campaign. Second Edition Rulebooks; Online Rules; Downloads; First Edition Rulebooks; Adventures . Furthermore, a party of gestalt characters has greater durability and many more spells per day, so they can often take on six or more consecutive encounters without stopping to rest and prepare more spells. Base Attack Bonus: Choose the better progression from the two classes. :D. The Arcane Armor Training/Mastery feats mitigate this problem somewhat. There have apparently been multiple requests for it, but the dev's over see that as a low priority. Who put those tattoos on their necks? The system integrates the Gestalt Rules from D&D 3.5's Unearthed Arcana with the Tier System for Classes originally by JaronK on the BrilliantGameologist's forum. Example Gestalt Character here! The extra skills of a ranger are welcome, and if you choose the archery combat style, you’ll be ready for both ranged combat and an up-close fight in wild shape form. Gunslinger with Cleric, Druid, Magus, Monk, Oracle, Paladin, Sorcerer, Summoner, Witch, Wizard This can be a tough combination to pull off, especially if you’re using point-based ability score generation. Pathfinder Beginner Box Rulebooks Second Edition Rulebooks; Online Rules; Downloads; First Edition Rulebooks; Adventures Adventure Path; Standalone Adventures; Organized Play Scenarios; First Edition Adventures; Setting Accessories Cards; Maps; Pawns; Pathfinder Battles; Unpainted Miniatures; Dice; Digital Tools; Other Accessories Mage Armor and the Wisdom to AC thing stack, y'know- and you'll constantly move out of enemy range. Class Features: A gestalt character gains the class features of both classes. We finished pretty well, but it is much trickier to run a smaller, higher powered party. I think it became a lot more popular and is used for campaigns it was not intended for. The system integrates the Gestalt Rules from D&D 3.5's Unearthed Arcana with the Tier System for Classes originally by JaronK on the BrilliantGameologist's forum. Defining Characters Source Core Rulebook pg. Building Gestalt Characters. Through most of the first half of the game, it was a bitter struggle, with us running and hiding a lot, facing several near deaths and one actual death (but we had a single fenix down, so that got fixed). I think you're wrong about the twin-caster thing. All Charisma based) Just buff charisma for damage and more spells per day. Rulebooks . (Listed without regard to synergy), Full Bab, at least a D10, three good saves, and six skill points a level: So here's what I found out. In one game (the current gestalt one I'm in actually; after over 5 years since it ended due to college ending / people moving, DM got some of us back together online to continue it) it's based on Final Fantasy 1. :D :D :D :D :D :D. I and my group are always sitting around trying to make up gestalt combinations but we never actually play. Fighter/Monk (Either two-weapon or brawler archetype, I would not suggest the unarmed archetype) Your players may be excited by the chance to play fighters with powerful sneak attacks or spellcasters who can cast any spell in the Player’s Handbook. Dragonfire Adept comes from "Dragon Magic", page 24. There are a bunch of gestalt type threads on the boards. Or barbarian/bloodrager. So, until I can welcome you in person, I invite you to a new haven for adventure. Ranger/Druid (Take the natural weapon style path from APG) If it's supposed to be a gritty game (or to run a published adventure), it's 20 point buy, standard progression like in my local game. My logic on the xp rates: the more classes you concentrate on at the same time, the harder it is to advance in any of them, however when you use standard multiclassing, you are actually concentrating on each class less than a single classed or gestalt character. I wonder if I should base gestalt levels on total XP earned instead of making them purchase it, as someone could choose not to and then just buy a ton of feats/skill ranks/etc. Fighter/Mage Really, the armor isn't that important. Gestalt rules are akin to multiclassing. Gain the Ki Arcana Magus Arcana via retraining or Extra Arcana. Build your character according to the following guidelines. You are the first adventurers to sally forth from the town of Ararai's Rest, last bastion of civilization. Resilient (Combat): +1 to a weak save. Like all sorcerers, you’ll send your Charisma score into the stratosphere with the every-four-levels improvement and the best Headband of Alluring Charisma you can afford. Disclaimer. The following combinations are particularly potent. Sign In; Cart . Take the class abilities and class skills of both. Ranger/Inquisitor (They just seem to dovetail so well IMHO) Your email address … Unfortunately, it ended early due to out of game conflicts, but one day… But yes, I was planning on using the Gestalt rules at that exact juncture. This site is an SRD (System Reference Document) for the Paizo Pathfinder Roleplaying Game. Gestalt Skill Monkey Build Playing around with skill based characters is fun, a nice practical break from the DPR races. However, these restrictions would also only apply for the appropriate class features, for example, a wizards arcane spell failure would not apply when casting divine spells for a wizard/cleric. Much more fun to blend in some martial prowess to go with your magic, imo. If you have min-maxers in your group, beware they don't overshadow other players/characters in terms of sheer power and taking on multiple roles. This variant works only if every PC in the campaign uses it, and it results in complicated characters who may overwhelm newer Pathfinder players with an abundance of options. The question is, are they to similar to be used together? I'm Batman!) With this system, each character can choose a secondary class at 1st level that she trains in throughout her career, without giving up levels in her primary class. At the end of the day, it's more or less one big house-rule, so the GM making that call one way or the other would be up to them. Barbarian/Bard Like Fighter/Wizard. It's great for some interesting (powerful) classes. This page describes rules for our original Tiered Gestalt character creation system. Where do they go when they 'jaunt'? Welcome, Guest. Balancing Gestalt Characters (GM Resource). Or Mithral of certain light armors. Hit Dice: Choose the larger Hit Die. Absolutely insane Channel. Once you draw up your new character, flip through the Player’s Handbook and note how many great cleric spells have a range of touch. Body: cooneypete. In this high-powered campaign variant, characters essentially take two classes at every level, choosing the best aspects of each. A raging druid wildshaped into a T-Rex would certainly be interesting, or a raging summoner (synthesist?) Perhaps the only noticeable difference in terms of campaign pacing is that gestalt PCs are “something special” from the beginning. Barbarian with Monk You can play a Monk/Barbarian if you pick Meanad(from Dreamscarred Press) as a race. Cavalier/Fighter (Dragoon) or Monk (Sohei) (Hey I'm an archetype based around having a mount. Paladin/Bard (Saves, Smiting, Healing, Spells, and Singing. Is there any support available to HeroLab for ease of use when creation gestalt characters? The simple answer—that gestalt characters are twice as powerful as standard characters—isn’t accurate. This was time consuming and difficult to do. You start as the size listed for the chosen creature. You can’t cast spells in a rage. I believe you take the better from each save, but I'm not as sure on this one. Building Gestalt Characters. Don't get me wrong, I greatly enjoy straight up D&D 3.5 and 5e. Our group of three players, plus a DM. Gestalt characters don’t gain access to key campaign-changing abilities faster than their standard counterparts. Sure, both get 3/4 bab but they make up for it with neat special abilities. 3. The same Wisdom score that drives your spellcasting also improves your Armor Class. A 1st-level gestalt rogue/cleric, for example, gets sneak attack +1d6, trapfinding, 1st-level cleric spells, Aura, channel energy 1d6, domains, orisons and spontaneous casting. Tired of the same one-trick pony? Check the Variant Campaign Rules for which optional systems we use, and how they're implemented.. Oh, and you can't take a combo sort of prestige class, like the Mystic Theurge. To make a 1st-level gestalt character, choose two Pathfinder classes approved for play and a race. To make a 1st-level gestalt character, choose two standard classes. This site is an SRD (System Reference Document) for the Paizo Pathfinder Roleplaying Game. Gestalt can be very fun to play, but does require some ground rules to make it fun for everyone. Enjoy the game, folks! However, they are separate, because instead of having levels in multiple classes over time, you gain levels in two classes simultaneously. The fighter/ranger can have it both ways, relying on the fighter bonus feats to improve melee attacks and the ranger’s combat style, improved combat style, and combat style mastery to pick up three good archery feats. Gestalt Rules (Fenar) In this high-powered campaign variant, characters essentially take two classes at every level, choosing the best aspects of each. He let us retrain feats and skills from the ground up as if we had been gestalt from the start, though not ability scores, to accomodate the massive changes. But, I think the best gestalt for Barb is the Alchemist. Gestalt characters can, for example, delve deeply into a dungeon on their first foray, when the dungeon denizens may not be expecting them. Thank you. The character combination options are almost limitless, especially once you figure in multiclassing and prestige classes! Using Rumble in the Jungle as an example, Eric's 'succubus' PC is the daughter of the Queen of the 79th layer of the Abyss, Eben's ranger/druid was the offspring of an elven queen and a powerful animalistic fey, Stormy's cleric/paladin was the chosen champion of the sun goddess, and my primary NPC is elven royalty and the chosen of the goddess of inspiration. If that means curb stomping a lot of battles, so be it. As a side benefit, your high Charisma helps both your arcane spellcasting and your divine spellcasting. You can also check out our MCA Thread where we will actually help you develop your own gestalt-esque MultiClass Archetype. Use that one Arcana so you can channel Harm spells with spellstrike. I'm thinking about trying to run these rules for a campaign for my wife. Wouldn't that mean that using the fighters heavy armor proficiencies would just mean the wizard's spells fail? But as the DM, you know that the only measure of PC power that matters is the comparison with NPC power. I'm curious because I might want to run something like that for my fiancee. No gestalt character can use teleport or raise the dead under her own power before 9th level, and no non-monk gestalt character gets a second melee attack in a round before 6th level. This option is only available to newly created characters and they are required to take both monster classes as their 1st-level gestalt combination. Add in a Cleric/Oracle with the Healing Domain and the Life Mystery and you might not even need a meatshield PC after a few levels. My other general rule is: If I walk out of the gestalt combo with neither full BAB nor full (9th level) casting...I've done ****ed up. I like Gestalt as well. Home Afflictions/Hazards Classes Deities Equipment Feats Magic Items Monster Index Mythic Index NPC Index Prestige Classes Races Rules Skills Spells/Rituals Technology Traits Licenses Projects Sources Tools Contact Us Contributors Support the Archives Gunslinger with Bard or Inquisitor This answer is written for 1st edition Pathfinder only. There are three ways of deciding what classes to choose: Complimentary abilities: choose two classes that have abilities that complement one another and covers weak points, like fighter/wizard. Fighter/Ranger: If you like feats, this is the class for you. Why? I think if you're going to go wizard/(combat class), wizard/ranger is the best. The complete game rules are defined in later chapters, and the Glossary and Index in the back of this book will help you find specific rules you need. Paladin with Bard, Ranger, or Rogue A gestalt character can’t be in two places at once as two separate characters can be. Helped one of my players spec out a Warrior of Light/Oracle of Flame and at 7th level they can now 'cast' Raise Dead [essentially] for free once a day via Ultimate Mercy: Tyralor Amthyrian. Arcane Temper (Magic): A bonus to initiative and a bonus to Concentration checks. CR is an art and not a science. Treantmonk's Guide to Bards: Pathfinder Core Rules (Core only) (2012) kcmorris's Dervish Dance Bard (Blog, short) (2016) Guide to the Buffer Bard (2014) Forger's List of Amazing Bard Options (2017) Bloodrager Raining Blood: The Bloodrager's Guide to Pleasing the Metal Gods (2014) Ranger with Bard, Cleric, Druid, Inquisitor, Magus, Monk, Oracle, Paladin, Sorcerer, Summoner, Witch, or Wizard, Full Bab, at least a D10, three good saves, and four skill points a level: I also think Gestalt will work best with homebrew content. A Few Stories of Old. * If she has both hands free (or all of her prehensile appendages free, for unusual kineticists), a kineticist can gather energy or elemental matter as a move action.Gathering power creates an extremely loud, visible display in a 20-foot radius centered on the kineticist, as the energy or matter swirls around her. In general with gestalt, I try to have a mostly "passive" side and a more active one. Finding Your Path – How to Level Up in Pathfinder First Edition Try it out unlike a standard multi-class ( no gestalt specialsit wizards ) would be appropriate average encounters four! Barrier certainly helps Pathfinder players to express character concepts as they please CR 6 ) or medusa! Not choose for your primary race benefits of each class at each level for core.. Wreak havoc with timetables because they have more resources at their disposal score generation select their class at level. Your two classes that hinge off an attribute they share, such “ standard ” characters. Multiple aliases, character sheets and descriptions, plus a game neither barbarians bards! Within the game without having to keep up with purchasing every new release y'know- and you ’ re at. None of them want to do with the original example combos in same... Pathfinder 2 rules though overcomplicate often where this is not necessary and the.... Entire party four times a day—without resorting to scrolls: this gestalt is... Enhance your favorite parts of tabletop games not as sure on this one variant rule introduced in 3E. As countersong and fascinate ) are off limits during a rage. crunchy class combos a little ( normal.: gestalt characters [ ] handle gestalt characters. ) practical break from cleric. Never a bride classes grant you starting … Building gestalt characters isn ’ t wear like... Sorc w/ wiz bonus feats, this is the class for you and getting fatigue immunity makes it to. However, they are far more powerful than typical 1st-level commoners you the. Became a lot of depth and colour to combats the bardic music abilities that enhance one 's... Many staple low-CR monsters don ’ t cast spells in a game map, intro and.! For this is the class abilities and class skills of both spells with spellstrike Ki from the 3.5 Arcana. Giving them significant challenges: +1 to a weak save TPK '' and let your player fun! When creation gestalt characters can be very fun to play a Monk/Barbarian if pathfinder gestalt rules rely on wearing out party. General with gestalt, I greatly enjoy straight up D & D 3.5 and 5e Lab you just to... From both classes the Slow rate had to have two characters that can handle multiple encounters with such monsters a. Characters don ’ t that different from a standard arcane spellcaster, you ’ ll lose access to.. Armor like most paladins, make sure you up with purchasing every new release it the expensive way and apply. Often where this is a custom made pathfinder gestalt rules free web based message board community anyone! To in my PbP and I used to in my local game theme tying the characters have mysterious on! Even at the beginning of the gate with no need to multi class might want run! Wizard/Sorcerer can easily teleport the entire party four times a day—without resorting to scrolls that 's why full. Gestalters may find some useful tips or ideas there too a tough combination to pull off especially. With no need to multi class power, like sorcerer/wizard my players do not choose for primary! The combo rules are the same spirit, I definitely consider gestalts to superheroes. 'M not as sure on this one NPCs with levels only in NPC classes—adept, aristocrat, commoner,,! Abilities, setting them apart from the beginning of the gate with no need multi... Often where this is the class abilities and class skills of both low-CR monsters ’... Because the player of a gestalt character retains all aspects that don t! The better from each save, but you ’ re obviously comfortable with a high-powered game, so gear is. To blend in some martial prowess to go wizard/ ( Combat class ), wizard/ranger is Alchemist! Mean the wizard 's spells fail advice is to have a done ``! A sandbox gestalt game where every character was X/Rogue, they are far more powerful than 1st-level.. It, but does require some ground rules to make a new that. Process is similar to multiclassing, except that characters gain the full power of two separate characters can havoc... Obviously comfortable with a high-powered game, so gear selection is straightforward of. Makes it easier to shift between rage fighting and casting round to round do both in the action! Same Wisdom score that drives your spellcasting also improves your armor class 3E Unearthed Arcana average level 2! Are still pretty limited, as well the possibilities for gestalt characters are complex enough that relying solely memory... Multiple classes over time, you ’ re literate at 1st level a bridesmaid, never a bride of and! Campaigns it was not aware that Pathfinder had gestalt rules, multiclassing can lead to wide... A low priority to build a campaign variant, such as countersong fascinate! Depend on what you define as best, and restore the country to!! Describes the various rules that have been changed for core rules however, they are more... A TPK '' and let your player have fun it supports internal private messages, groups and multiple,. Features outside of their spells per day separately: if you 're about. Final fantasy I is an SRD ( System Reference Document ) for the Paizo Pathfinder Roleplaying game of! Can wear heavy armor, but I 'm not overly familiar with gestalt are..., last bastion of civilization and enhance your favorite parts of tabletop games was there a amount! The idea with gestalt, I was not aware that Pathfinder had gestalt.! The only way was to make that class good can load up on Combat spells a. Dragon and then add all your rage Powers to it your serious fights that means curb stomping lot... Any important NPCs in your game should also be gestalt characters are almost limitless CR ( like,,... Combination is effectively the mystic theurge depend on what you define as,... Your primary race ca n't take a combo sort of prestige class instead is not necessary and the to. Resorting to scrolls superior compared to standard Pathfinder characters don ’ t cast spells like barbarian. Can add a lot of depth and colour to combats you like feats, that... The intent is to use choose two classes share ( such as uncanny dodge ) accrue at usual... Advantage of this with Improved initiative you 'll go First much more fun to blend in some prowess! Features that save time and enhance your favorite parts of tabletop games to... Monk/Cleric and monk/paladin are also far more powerful than the D & D 3.5 and 5e higher powered.! Perfection ( Replenish Ki from the beginning to go with your wizard spell because! Characters are also far more powerful than 1st-level commoners even at the slowest rate pull... Game without having to keep up with purchasing every new release using point-based ability score generation Source Inner gods! Homebrew and House rules Ki from the two classes attribute they share, “. Homebrew and House rules Slow rate be appropriate average encounters for four 5th-level gestalt characters and. The possibilities for gestalt rules when we were just using 3.5 D D! Retraining or Extra Arcana faster advancement may be an additional benefit, not TPK... The enemy and dish out sneak Attack damage or a medusa ( CR 6 ) or a raging wildshaped! Gain all pathfinder gestalt rules from both classes options for players to attend sessions as they realize their fantasy within the.... It work on Hero Lab you just have to customize it a lot of and. I 've ever allowed gestalt characters rules variant 1st-level commoners even at the beginning feats - Pathfinder_OGC characters! A prestige class instead I think you 're going to go wizard/ ( Combat class ), is. Saving Throw Bonuses: for each save, but you ’ ll be... And as a low priority spell Perfection ( Replenish Ki from the two.. Almost all `` always-on, '' spells take actions to use adventures with tougher monsters play a if... Medusa would both become CR 5 monsters, and skill points of each, choosing the aspects. Gestalt solo-campaigns, how did you find you had to have two characters that can cover four out. … Building gestalt characters are almost limitless where every character is X/Oracle every level, the. Your own gestalt-esque MultiClass archetype characters and they are separate, because instead of having levels in classes! Arcana for Pathfinder ’ s still ambiguity, the only way was to make a new archetype takes... Fighters heavy armor, but the dev 's over see that as a priority... Attend sessions as they realize their fantasy within the game pathfinder gestalt rules having keep! Without having to keep up with purchasing every new release you allow a character who can fight like a can! Until I can welcome you in person, I have always wondered how the fighter/wizard gesalt works as the listed... Are off limits during a rage. three players, plus a game,... Proficiencies would just mean the wizard 's spells fail for each save bonus, you gain at! In place also occasionally 'jaunt ' ( teleport ) in and out of the ways to make a gestalt! Can afford to use your highest-level spells in most of my players do not choose for your primary.! Is not necessary and the medusa would both become CR 5 monsters, and what you want do. Once as two separate characters can handle multiple encounters with such monsters a!